iCONN HRM

iCONN HRM
HR Management System Case Study
UX Design · Interview Design Challenge
Manage your work with patience

iCONN HRM

One HR system for the whole employee lifecycle — time tracking, leave, attendance, payroll, performance, recruitment — designed to feel calm and simple no matter how much it can do.

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01The Brief
Format
Interview design task
self-directed
Role
UX Designer
brand + key features
Deliverables
Brand · IA · Dashboard · Employee list · Prototype
Audience
HR teams at businesses of every size

Smart HR: one system, all your needs.

iCONN HRMS is a comprehensive HR platform that helps businesses of any size streamline their HR processes and work more efficiently. The challenge handed to me was open-ended: design the brand and the core screens of an all-in-one HR product.

That breadth is the whole problem. An HR system touches everything from someone's first day to their payslip — so the risk isn't capability, it's overwhelm. My job was to make a wide system feel narrow in the moment, one calm screen at a time.

The questions behind the screens

Design considerations
01
How does a system this broad stay easy to navigate?

Eleven modules, one mental model — without a maze.

02
What does an HR team need to see the moment they log in?

Announcements that scan in seconds, tasks that surface themselves.

03
How do you find one person among hundreds?

Search, sort and filters that are obvious on first use.

From time tracking to performance reviews — all in one place.

02·01Brand & design system

A calm, confident identity for a tool people open every day.

Logo · i + C
iC
iCONN
The mark fuses i + C — "I connect." A rounded, approachable lockup that signals software without feeling cold.
Type · Sofia Pro
Manage your workH1 · 34 / Black
Manage your workH2 · 22 / Bold
Manage your workH3 · 18 / SemiBold
Manage your workBody · 14 / Medium
Manage your workDesc · 14 / Regular
Palette · navy base, dual warm/cool accents
Navy#0E1B33
Blue#3D7BFC
Coral#FF9A7A
Mint#46C49A
Bone#F4F1EC
02·02What guided every layout

Four ideas kept the work honest.

Scannable

Announcements ranked and grouped so the eye finds the important thing first.

Findable

Search and sort on the employee list, designed to work on the first try.

Visible

Today's HR tasks live on the dashboard — never buried a click too deep.

Intuitive

Filters that read like plain language, not a settings panel.

02·03Information architecture

One system, eleven modules. Pick one to see how deep it goes.

02·04The two screens I designed

Main dashboard

Home · landing
iCONN HRM main dashboard — headline stats, team performance chart, employee roster and headcount donut
01

A single glance answers “how’s the org doing?” — total headcount, applicants, joiners and leavers as headline stats up top.

02

Team performance is charted right on the landing over the last seven months — trends, not a report to dig through.

03

The employee roster keeps its own search and filters, and a live headcount donut shows the on- and off-boarding split.

Employee list

Employee · directory
iCONN HRM employee list — searchable, sortable, filterable directory with status badges
01

The list sorts by name by default — and by tenure, department or status when needed.

02

A persistent search bar makes finding one person instant, even at hundreds of rows.

03

Filters read in plain language and stack intuitively, so non-technical HR staff get it immediately.

↑ The two required deliverables, shown as the final high-fidelity frames. More of the system below ↓

Patience, by design — depth that never gets in the way.

03Measuring UX success

How I'd know the dashboard and employee list actually work.

Design isn't finished when it ships — it's finished when it performs. Here's the framework I'd use to validate these two screens against real HR teams.

M·01

Task success rate

How often users complete a task — approving leave, finding a person — without dead ends.

M·02

Time on task

How long the core flows take. Faster, with no rise in errors, is the goal.

M·03

Error rate

How often people slip — wrong filter, missed request — and where the design lets them.

M·04

User satisfaction

How the experience feels overall, captured through post-task ratings.

M·05

Net promoter score

Whether HR teams would recommend it — the honest test of real value.

04Final thoughts

What this task taught me

01

Neat and simple is a feature

Stripping a layout back to only what the moment needs does more for perceived quality than any amount of polish layered on top. Restraint reads as confidence.

02

Function alone isn't enough

Having the right features isn't the finish line. Small moments of life — an illustration, a friendly empty state, a warm bit of copy — are what make a tool people don't dread opening.

No more screens. Promise. 😄

Thanks for taking the time to read this one.

The fun doesn’t stop here →
End of case study
Ishanka Munasinghe

iCONN HRM — brand, information architecture and core feature design for an all-in-one HR management system. Produced as a product design interview challenge.

Type: Sofia Pro (rendered here in Plus Jakarta Sans) · data in JetBrains Mono Palette: navy #0E1B33 · blue #3D7BFC · coral #FF9A7A · mint #46C49A